Educational Technology

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What is Educational Technology?

Educational Technology refers to equipment that utilizes technology to enhance education. Technology can make activities more engaging, fun, visual, and immersive. It also offers significant customization capabilities. With the right applications, it encourages creativity without requiring artistic materials. All of this can be a tremendous aid in an educational setting!

Lü’s interactive sports rooms are a prime example of Educational Technology. A projector displays the application on a wall. The sound and light module immerses children in the activity's ambiance. The wide-angle camera and 3D sensor track all movements, allowing children to interact live with the application through the wall. Thus, children stay active while having fun. The playful aspect of this approach to creating a sports lesson allows for revisions without the children feeling like they’re doing homework.

What Are the Characteristics of Educational Technology?

As we’ve seen, Lü’s Educational Technology is primarily playful. It is also:

  • Fun
  • Ingenious
  • Participatory
  • Collaborative
  • Dynamic
  • Immersive
  • Adaptive
  • Customizable

We could go on and on! It is participatory because children’s movements make the computer react. It is collaborative since all Lü community members can create and modify educational content together. Lü’s Educational Technology is dynamic because most activities are based on physical exercise. It is immersive thanks to the sound and light modules… In short, its characteristics are very diverse!

What Are the Different Models of Lü’s Educational Technology System?

Lü understands that needs and resources vary. There are different models of its Educational Technology system:

  • Üno, which projects onto one wall
  • Düo, which projects onto two walls
  • Mobile, which can be moved

Choosing one model over another depends on:

  • Your budget
  • The size of the room(s) involved
  • The intended use
  • The number of people participating in the activities

For example:

  • Mobile is ideal if it needs to be shared among multiple locations
  • Düo requires a space at least the size of a volleyball court
  • Üno is sufficient if you will only use this Educational Technology with a few children at a time

Idema’s experts will advise you on the best model based on your situation and constraints.

Learn more about the Lü universe and its endless possibilities!

What Are the Advantages of an Interactive Gym Compared to a Traditional Gym?

  • The realities proving that digital sports represent the future
  • The interactive projector: an essential tool for motivating participants
  • What is a touch projector?
  • Interactive projector: available games
  • How about installing an interactive games projector in your gym?
  • From innovative sports to interactive projection: our solutions for physical education innovation!
  • Good reasons to install a touch projector in gyms
  • How to use an interactive projector in a gym?
  • Adopt the Lü touch interactive projector to reinvent sports at school
  • Lü system: an interactive projector at an attractive price
  • The benefits of a digital interactive projector
  • Why install an interactive projector in a school?
  • Discover Lü: the multidisciplinary interactive wall
  • How to provide education through technology?
  • What investment is needed for current educational technology solutions?
  • Why don’t Lü’s new educational technologies work outdoors?
  • What is included in Idema’s virtual learning environment?

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Tuesday 9:00-12:00 AM, 1:30-5:00 PM
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